Welcome to Elderfield Keys: Every Locked Door Explained

Every key and what it opens

KeyWhat it opensWhere to get itConsumed?
Mall F1 Hallway KeyOpens a door in the mall food court to the back hallways.Given by Adrian at the start of the Tentacle Cleanup TaskNo
Small Mine KeyOpens small mine doors. / Consumed on use.Foraging (Mall Mines) / Purchased from Mall Rat / Purchased from Forge ShopYes
Basic Skeleton KeyOpens a variety of basic locks. / Consumed on use.Answering "knowledge" on one of Edwin's events / Found in Old Man Jackson's closet / Found in chests in Mall MinesYes
Fancy keyA fancy looking key. / It likely opens a similarly fancy closet door.No

Mill Key

The Mill Key is needed for the task The Local Jogger's Club. It is found in the ever-shifting Old Woods, on the map screen with the giant statue — the Old Woods layout reshuffles, so the statue screen is the landmark to look for rather than a fixed direction.

Gates and second keys

Players regularly get stuck on a second gate key in the Gatekeeper sequence and on doors in the mall back hallways. Those doors are opened by task progression rather than by a findable key: check the tier the door sits in on the task list and finish the chain that names it.

Door codes

There is no verified public list of numeric door codes for the launch build yet. The demo's puzzle notes are randomised in places, and no source we can check publishes the full set, so this page does not print numbers that might be wrong. It will be filled in from the launch build after September 10 rather than guessed at now.

Key list transcribed: